Tuesday, May 31, 2011
A book that could be good if rewritten.
First, 20 points for originality. Oh boy, a High School Outcast! In a highschool so cliche it could be a high school girl itself!
Firs off, about 20-40 pages in you really start to get annoyed by the main character. She is lazy, incompetent, and ignorant. I will admit that the humor is pretty good at some points, but if I wanted dark humor I would read Douglas Adams.
As later revealed in the book, she has a perfectly understandable reason for being so depressed. My problem is, why would you not give even hints about this before hand, instead of shoving it into your face near the end?
The character development. Weak, weak weak. The term would be "Cardboard Characters". With the exception of the main character, they are all 2D, flat, weak, and worst of all, predictable. Not like a real person would act, not even in the slightest.
You can't write a book with so many people, if only one has any character.
Otherwise, its your typical formula book.
For those of you who don't know what that is, its when the writer sits down, outlines a full plot, and writes exactly whats on the paper.
Not how you write. Writing should flow, evenly and smooth, with surprises, and protuberances that seem totally natural. This was blatant, crude, and events occur like they were scripted, which they were. You want to have a basic idea of what to write, not everything sentence by sentence.
Anyway, thats my rant.
Monday, May 30, 2011
Perpetuum, a failed clone?
A couple of first impressions about Perpetuum instead, maybe more later.
Perpetuums website
Perpetuum is an Online, single server, real time skill based progression sci-fi MMO. Yes, it is a mouthful.
Off the bat, I would like to say that the graphics are shot.
I have no problem against games that look bad but play well, but these are just so horribly CPU dependant without any good visual effects. I can play high-end games all the way on max settings no problem, but this is just abysmal.
Second, the interface is EXACTLY like EVE. It has the whole desktop feel to it, just like EVE.
In fact, almost everything about this game is like EVE, minus the fact that you control a robot, and move on land.
Yes, there is a tracking system, just like EVE.
Yes, there is a automated combat system, just like EVE.
Even the website looks just like EVE's.
The whole skill-based progression? Its literally exactly like EVE's.
The character creation is just like EVE's but much, much, much worse.
My opinion so far? This game offers nothing that EVE does not already have. Its like a watered down version of EVE. If you are interested in a game like this, play EVE. It is so much smoother and more fun, and as far as I can tell this game has very little content.
Now I have not given up hope yet. I'll try and resolve the graphics issue, and maybe put a few more hours into it. I cannot promise a full review yet, I can't be promising things I cannot deliver.
Over time, I will periodically checking back on the website, seeing if they are introducing anything that will make this more unique.
Side note: The rest of this weeks schedule will continue as scheduled.
Saturday, May 28, 2011
So I am downloading Rift and Perpetuum...
Friday, May 27, 2011
Review news!
But I also don't want to just keep reviewing this one game, so I will hopefully find something else to review this week as well. Maybe some Battlefield Bad Company 2, or bring out a classic like Left for Dead.
How does Magicka sound?
Is Evil Notch a real person?
Schedule, Minecraft rant still in Progress..
But first, here is the schedule for the week of the 30th.
Monday: What will the continuing amount of P2P MMOs switching to F2P mean for MMOs in general?
Tuesday: A book I cannot stand, and why. (Speak)
Wednesday: A friend of mine intrigued me with some thoughts about this year. Check back then for some interesting philosophy.
Thursday: Link day! Will be very, very much related to music.
Friday: A couple thoughts of blogging, and why I will never monetize.
That will be it for the week, and check back in an hour or so for some Minecraft thoughts!
Thursday, May 26, 2011
Section 8: Prejudice...more like Section 8: FUNudice!
I understand this was in no way scheduled, but whos complaining about more content? I hope those people are few and far between....and yes I the Minecraft rant will be on schedule tomorrow.
Going in order of importance...
Aiming; Guns; Combat in general
S8P comes fully armed with an array of great guns, each exemplifying the battlefield in some way or another. The weapons reminded me of Halo, you won't find multiple versions of the same class of gun here.
The aiming is a little jolty at first, but you either a, get used to it, or b, change the sensitivity. No problem there. You have a special little key called Control, which allows you to "lock on" to your targets and decimate them. It adds a lot to the feel of the combat, while not being overly simple or "OP".
I must admit I was a fair bit disappointed when I saw you needed to choose a melee attack on your class and you couldn't just do it whenever. Having the option of melee was always one of my favorite parts about FPSs, and that being restricted like that is not so great.
Classes
I love the class design in this game. You immediatly start out with all the weapons, jsut not all the weapon attachments or upgrades. You have a large number of pre-set classes or custom classes to choose from, and I personally love to experiment with them. Much better than the standard "Unlock guns as you go" system modern FPSs seem to think people like.
Movement, controls
The movement in this game takes a while to get used to, same with the aiming. Its a lot more focused on either moving at "L33t sp33ds br0" or literally turtle-like. This actually seemed to play at its advantage however, because the combat is a lot more movement based instead of precision aiming.
How is the Office doing in season 7? (spoilers)
Section 8: Prejudice!
Link day....And Follow by Email!
Tuesday, May 24, 2011
Favorite Flash Games! (short)
Monday, May 23, 2011
Comment!
What am I reading?
"Adrian Tchaikovsky is one of the best fantasy writers of the 21th century. His best works include the shadows of the apt series; empire in black and gold, dragonfly falling, blood of the mantis, salute the dark, the scarab path, and soon to be: The sea watch, the working title, and the air war. This series is very interesting because of the personification in it. The books take place in a steam punk era, which is defined from wikipedia by: Steam punk involves an era or world where steam power is still widely used—usually the 19th century and often Victorian era Britain—that incorporates prominent elements of either science fiction or fantasy. The humans in this story are not entirely human. Each race is derived from an insect, bug, or arachnid. Specifically, the Ant people. They are similar to real ants, in the form of a hive mind. They keep to themselves, and do not welcome outsiders. They all look similar, and are d not welcome change. They are hard working, and their personalities resemble exactly what I thought real ants would be. This is an amazing example of personification. "
Its a bit weak and old, but it works. Today was a long day, and I didn't have a lot of time for writing.
Anyway, expect more of these book recommendations in future days! (Not actually scheduled)